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Shea Donato
Storyboarding for Animation
I worked on a short and as-yet-unreleased point-and-click adventure game wherein the player gathered visual clues by exploring the environment.
I was responsible taking the basic level layout and puzzle designs from the game design team, as well as the style guide from the art director, and bringing this particular section to life.
Finished environments with animation.

Visual elements were created as stand-alone assets and then compiled to create a scene. This workflow afforded more flexibility during the design process and allowed changes to be made later on.



Turnaround for one of the game's characters.

Some of the in-game animations.
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